FLM PRD 201 - Introduction to Unreal Engine

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    Recent Semesters
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    Class Size
    Not published
    Credits
    3
    Prerequisite
    FLM PRD 100
    Transfers To
    CSU
    Description
    This career-focused course introduces students to Epic Games Unreal Engine technology for use with gaming, virtual production, animation, visual effects, and other career pathways. Topics covered will include but not be limited to getting started with Unreal Engine, the Epic Launcher, the Library, the user interface, the Marketplace, Quixel Bridge, Metahuman, Blueprints, creating environments, Animation, Cameras, the Sequencer, Exporting, and synchronizing the virtual camera with a real camera. Through lectures, demonstrations, and hands-on exercises, students will learn the Unreal Engine workflow from pre-visualization, through production to postproduction. Students will become familiar with hardware such as Gaming PCs and / or Macs, cutting edge GPUs, Unreal Engine software, and applicable terminology, such as Nanite, Lumen, and the Virtual Production Glossary. The history of immersive media, how it is changing our cultural landscape, and how it is projected to evolve, will also be explored