MM/AN 512 - Game Level Design

    Recent Professors
    Philip Campbell
    Recent Semesters
    Spring 2027, Fall 2026, Spring 2026
    Class Size
    38–40 students
    Credits
    0
    Spring 2027 Sections
    View Spring 2027 sections of MM/AN 512
    Transfers To
    Not transferable
    Description
    Creation of levels for games and simulations: Level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling.
    Usually Held
    Tue 6:00pm–8:15pm, Tue 8:30pm–9:45pm