Transfers ToNot transferableDescriptionStudents will learn the concepts and procedures required for creating high quality texture maps and Zbrush models for use in 3D computer animation. Topics will include basic and advanced editing techniques with Hard Surface modelling, ZSpheres, detailing models with various brushes and masks, layer management and optimization strategies for high resolution models. Relevant issues dealing with Zbrush models and other 3D packages and industry trends and analysis will also be discussed. (Formerly MERT 80). Grade Option.Usually HeldMon Wed 4:30pm–6:40pm, Mon Wed 6:40pm–10:00pm