APTE 63 - 3D Animation: Modeling and Rigging

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    Recent Semesters
    No scheduled sections on record
    Class Size
    Not published
    Credits
    4
    Prerequisite
    Course Completion of APTE 43 (formerly APTECH 53).
    Transfers To
    CSU
    Description
    In this course, students will create digital characters and synthetic environments as used in film, broadcast, and video games. Using software such as Autodesk 3ds Max, students will design and build increasingly complex three-dimensional (3D) sets, props, and characters. They will also craft control systems for effectively animating these digital components. Efficient workflow and the creation of animator-friendly rigs will be emphasized, and complementary software will be used for texturing and refining of models.