APTE 168 - 3D Animation: Introduction to Virtual Reality

    Recent Professors
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    Recent Semesters
    No scheduled sections on record
    Class Size
    Not published
    Credits
    2
    Prerequisite
    Course Completion of APTE 43.
    Transfers To
    Not transferable
    Description
    In this course students will create Virtual Reality (VR) environments in the computer, and interact with these environments using head-mounted displays and hand controllers. Students will develop models and animations in applications like Autodesk 3ds Max, and Blender, and combine them with assets available online. Students will also learn basic map-creation techniques in image-editing software like Adobe Photoshop, and use game engines such as Epic Games Unreal Engine or Unity Technologies Unity to create immersive, interactive VR experiences.