GAME 30 - Game Design Studio 3

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    Class Size
    Not published
    Credits
    3
    Transfers To
    CSU
    Description
    Formerly ET 49. This is a faculty-supervised studio course that will enable students to produce 3D game prototypes for portfolio inclusion. Working in teams, students will develop original game design documents into playable software prototypes. Instruction will focus on advanced principles of multi-platform software authoring as well as on iterative design, playtesting, and successful communication. Each team will complete one major 3D game prototype for portfolio development. This course uses the Unity game engine.