ANIM 38 - 3D Character Rigging
- Fall 2026 Sections
- View Fall 2026 sections of ANIM 38
- Transfers To
- CSU
- Description
- Formerly ET 25C. This course covers the technical aspects of creating effective animation controls for 3D characters. Using industry-standard tools and methods, students will develop intuitive and efficient character rigs. The use of deformers, constraints, expressions, scripts, utility nodes and kinematic controls will be covered. Students will also be introduced to advanced topics such as skinning, deformations, and facial rigging. This course uses Autodesk Maya.
