ANIM 36 - 3D Texturing and Rendering

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    Class Size
    Not published
    Credits
    3
    Transfers To
    CSU
    Description
    Formerly ET 26. This course provides an overview of the tools and methods used to texture, light and render 3D characters and environments for pre-rendered or real-time scenes. Areas covered include surface materials, UV mapping, texturing, scene lighting, and rendering for production or portfolio development. This course uses Adobe Photoshop, Allegorithmic Substance Painter, Autodesk Maya and Unity.