ANIM 36 - 3D Texturing and Rendering
- Recent Professors
- Not yet assigned
- Recent Semesters
- No scheduled sections on record
- Class Size
- Not published
- Credits
- 3
- Transfers To
- CSU
- Description
- Formerly ET 26. This course provides an overview of the tools and methods used to texture, light and render 3D characters and environments for pre-rendered or real-time scenes. Areas covered include surface materials, UV mapping, texturing, scene lighting, and rendering for production or portfolio development. This course uses Adobe Photoshop, Allegorithmic Substance Painter, Autodesk Maya and Unity.
