CST 186 - GAME DEV I

    Recent Professors
    D. Roebuck
    Recent Semesters
    Winter 2027, Fall 2026
    Class Size
    18 students
    Difficulty
    6.2Demandingout of 10
    Credits
    3
    Winter 2027 Sections
    View Winter 2027 sections of CST 186
    Transfers To
    Not transferable
    Description
    Introduces principles of game and simulation programming through hands-on creation of simple games. Explores text-based and graphics-based game development through algorithm design, development, implementation, testing, and documentation. Incorporates text, graphics, sound, and animations in game design. Includes Top-Down Design, Object Oriented Programming, simple physics, basic Artificial Intelligence, and game engines.