CST 186 - GAME DEV I
- Recent Professors
- D. Roebuck
- Recent Semesters
- Winter 2027, Fall 2026
- Class Size
- 18 students
- Difficulty
- 6.2Demandingout of 10
- Credits
- 3
- Winter 2027 Sections
- View Winter 2027 sections of CST 186
- Transfers To
- Not transferable
- Description
- Introduces principles of game and simulation programming through hands-on creation of simple games. Explores text-based and graphics-based game development through algorithm design, development, implementation, testing, and documentation. Incorporates text, graphics, sound, and animations in game design. Includes Top-Down Design, Object Oriented Programming, simple physics, basic Artificial Intelligence, and game engines.
