CS 16 - Introduction to Game Design

    Recent Professors
    Not yet assigned
    Recent Semesters
    No scheduled sections on record
    Class Size
    Not published
    Credits
    3
    Prerequisite
    CS 11 Fundamentals of Computer Science with a grade of "C" or better.
    Transfers To
    CSU
    Description
    This course is an introduction to current and future techniques for electronic game design and programming. Topics include graphics, game programming, game engines, motion control, narrative in games, game interfaces, artificial intelligence, music and sound, mobile games, "Serious Games" and social and interface issues of multi-user play. (HBCU, CSU) Back to Top | Print-Friendly Page (opens a new window) Facebook this Page (opens a new window) Tweet this Page (opens a new window) Add to Favorites (opens a new window) All catalogs © 2026 San Joaquin Delta College. Powered by Modern Campus Catalog™ .