MULT 148 - Business of Games

    Recent Professors
    Joseph Shoopack
    Recent Semesters
    Fall 2026, Fall 2025
    Class Size
    35 students
    Credits
    3
    Prerequisite
    Limitation on Enrollment: This course is not open to students with previous credit for MULT 133.
    Fall 2026 Sections
    View Fall 2026 sections of MULT 148
    Transfers To
    CSU
    Description
    This course provides students with a fundamental understanding of the underlying functions, goals, and language of the video game development business. Students learn lessons from historical game releases that can be applied to new projects alongside general business best practices. Students learn the latest revenue models being used in the video game industry and how to leverage those tools to engage vs. alienate customers. Students research game employment opportunities, develop a resume, online presence, and create a business plan for an independent game project. This course is designed for multimedia students and students seeking employment in the digital entertainment industry.