GD 55 - CHARACTER DESIGN
- Recent Professors
- Not yet assigned
- Recent Semesters
- No scheduled sections on record
- Class Size
- Not published
- Credits
- 3
- Transfers To
- CSU
- Description
- The principles, tools, and techniques of character design for static and playable media. Explores the ways in which aesthetic designs in art and media influence, make, and convey meaning, and presents methods for designing, authoring and implementing aesthetic components into games, animations, and interactive artworks. Focuses on the various areas of design practice for creating an original character.
