GD 53 - INTRODUCTION TO GAME DESIGN

    Recent Professors
    J. Bryan
    Recent Semesters
    Fall 2026
    Class Size
    30 students
    Credits
    3
    Fall 2026 Sections
    View Fall 2026 sections of GD 53
    Transfers To
    CSU
    Description
    Explores the fundamentals of game design and how games shape experiences and express ideas through the design and play of simple analog game systems. Students explore the principles and usage of game design elements through hands-on projects emphasizing iteration and playtesting while working in teams. Students develop novel games, interpret games, and survey related topics. No programming experience is required; this is not a programming course.
    Usually Held
    Wed 5:00pm–6:50pm, Wed 7:00pm–9:50pm