MODL 301 - 3D Modeling I

    Recent Professors
    Patrick A. Crandley
    Recent Semesters
    Fall 2026, Spring 2026, Fall 2025, Spring 2025
    Class Size
    Not published
    Credits
    3
    Prerequisite
    None.
    Fall 2026 Sections
    View Fall 2026 sections of MODL 301
    Transfers To
    CSU
    Description
    This course introduces the student to 3D modeling and texturing for the television, cinema, and video game industries using industry standard 3D modeling software. Through exercises and hands-on projects, students explore concepts, principles, and techniques in 3D modeling, texturing, and rendering. Formerly known as GCOM 402.
    Usually Held
    Mon 10:00am–12:05pm, Mon 12:25pm–1:55pm, Thu 10:00am–12:05pm, Thu 12:25pm–1:55pm