Recent SemestersSpring 2027, Fall 2026, Spring 2026, Fall 2025, Spring 2025Class SizeNot publishedCredits3PrerequisiteNone. Transfers ToCSUDescriptionThis course introduces the student to 3D modeling and texturing for the television, cinema, and video game industries using industry standard 3D modeling software. Through exercises and hands-on projects, students explore concepts, principles, and techniques in 3D modeling, texturing, and rendering. Formerly known as GCOM 402.Usually HeldMon 10:00am–12:05pm, Mon 12:25pm–1:55pm, Thu 10:00am–12:05pm, Thu 12:25pm–1:55pm