GAME 301 - Video Game Design

    Recent Professors
    Jonathon L. Kaufman, Mikiya Okada
    Recent Semesters
    Spring 2027, Fall 2026, Summer 2026, Spring 2026, Fall 2025
    Class Size
    Not published
    Difficulty
    4.7Moderateout of 10
    Credits
    3
    Prerequisite
    None.
    Spring 2027 Sections
    View Spring 2027 sections of GAME 301
    Transfers To
    CSU
    Description
    This introductory course to video game design studies the art, technology, and science involved in the creation and development of computer games. The course covers video game history, game theory, design of computer-based games, delivery systems, development cycle, case studies, ethical and social issues, and emerging technologies and trends. Students will create a working game prototype and a design document that establishes the full scope and context of the game. This course emphasizes the understanding and the interdisciplinary nature of video game design; this course is not a computer programming course. Formerly known as GCOM 420.
    Usually Held
    Fri 11:00am–12:30pm, Fri 9:00am–10:50am