GAD 203 - Game Technologies and Systems

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    Recent Semesters
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    Class Size
    Not published
    Credits
    3
    Prerequisite
    GAD 106
    Transfers To
    CSU
    Description
    In this course, students develop a fundamental understanding of how the technical aspects of game engines (e.g., Unreal Engine) are applied to the development of games. Topics include animation construction, playable characters, heads up display (HUD) development, and event triggers. In the course, students design a game and, using a game engine, make a basic prototype that includes a major feature, a minor feature, and a level mechanic.