DMA 102 - GAME ENGINES FOR VIRTUAL PRODUCTION
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- Class Size
- Not published
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- Transfers To
- Not transferable
- Description
- Exploration of the use of game engines as tools for virtual production, develop skills to create real-time 3D environments for filmmaking, animation, and interactive media. Using industry standard software, learn to design and build immersive sets, animate virtual cameras, and integrate visual effects, lighting, and real-time rendering techniques. Total of 36 hours lecture and 54 hours laboratory.
