DMA 092 - GAME DESIGN II: GAME ENGINES

    Recent Professors
    Peter Gend
    Recent Semesters
    Spring 2027, Fall 2026, Spring 2026, Fall 2025, Spring 2025
    Class Size
    24 students
    Difficulty
    4.5Moderateout of 10
    Credits
    3
    Spring 2027 Sections
    View Spring 2027 sections of DMA 092
    Transfers To
    CSU
    Description
    Intermediate skills in video game design and development using a 2D and 3D game engine. Creation of projects in 2D, 3D and virtual reality. Utilization of a design methodology that involves brainstorming techniques, teamwork, game design documents, prototyping, and playtesting. Development of project management for an efficient and effective game design workflow. Topics include game rules, balance, complexity, randomness, narrative, player interaction, aesthetics, and world-building. Includes basic scripting skills for game development. No credit if taken after ART 081. Total of 36 hours lecture and 72 hours laboratory.
    Usually Held
    Mon 12:15pm–2:20pm, Mon 2:30pm–3:20pm, Wed 12:15pm–3:30pm