Recent ProfessorsNot yet assignedRecent SemestersNo scheduled sections on recordClass SizeNot publishedCreditsNot publishedPrerequisiteIMVR A130 or FILM A223 . Transfers ToNot transferableDescriptioni. This course builds upon foundational game design and development skills to explore advanced workflows for creating interactive three-dimensional (3D) and two-dimensional (2D) games using industry-standard software and game engines. Students will focus on intermediate-to-advanced concepts in gameplay systems, level design, environment creation, character animation, and interactivity scripting. Emphasis is placed on developing fully playable prototypes and understanding the full production pipeline from concept to polished game build. Students will also examine collaborative production methods, performance optimization, and version control to prepare for real-world studio environments. All software used in this course is free to non-commercial users, so students can continue developing and refining their projects outside of the course. This course can be applied toward the stackable certificate in Game Development, designed to provide pathways into careers in the video game and interactive media industries.