Recent ProfessorsNot yet assignedRecent SemestersNo scheduled sections on recordClass SizeNot publishedCreditsNot publishedPrerequisiteIMVR A200 or FILM A234 . Transfers ToNot transferableDescriptionThis advanced course expands on foundational 3D modeling techniques with an emphasis on high-fidelity modeling, advanced material creation, realistic rendering, and full production workflows for animation and real-time engines. Students will explore advanced topology, sculpting, UV workflows, PBR material design, shader authoring, retopology, and character rigging for animation. The course emphasizes professional pipelines used in game development, animation, and immersive experiences. Students will produce a polished, portfolio-ready 3D environment or animated model demonstrating mastery of modeling, surfacing, and rendering techniques.