FILM A107 - History of Video Games

    Recent Professors
    Jamie Hitchings
    Recent Semesters
    Summer 2026, Spring 2026, Spring 2025, Spring 2023, Spring 2022
    Class Size
    40 students
    Credits
    3
    Summer 2026 Sections
    View Summer 2026 sections of FILM A107
    Transfers To
    CSU
    Description
    This course initiates an inquiry into the critical examination of the artistry and content of video games, delving into considerations of aesthetics and semiotic significance, while also embarking upon a comprehensive exploration of the historical and cultural significance of games and play. The course curriculum encompasses a wide array of themes, from the origins or play and history of computing as well as computer-based gaming, the emergence of arcade gaming culture, leading to the first-generation gaming consoles, the tumultuous boom and subsequent crash experienced by the industry during the 1980s, to the sweeping technological advancements that characterized the transformative decades of the 1990s and 2000s. Enrollment Limitation: FILM A107H ; students who complete FILM A107 may not enroll in or receive credit for FILM A107H .
    Usually Held
    Thu 12:45pm–3:55pm, Fri 10:00am–1:10pm