TD 170 - Survey of Entertainment Design

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    Class Size
    Not published
    Credits
    3
    Transfers To
    CSU
    Description
    Offered: Fall & Spring Semesters, Every Year This course explores trends in entertainment design and technology through lectures, practicum labs, and optional off-campus field trips. Areas covered include live performance; film and television; themed entertainment and retail; and corporate events and gaming technologies. This course provides students a broad overview of the field of Entertainment Design and Technology with emphasis on current and future employment opportunities and the skills needed for them. Students have the option to visit a variety of different entertainment workplaces. (GR) C-ID THTR 172