CIS- 38C - Simulation and Gaming/3D Dynamics and Rendering for Real-Time Interactive Simulations

    Recent Professors
    Not yet assigned
    Recent Semesters
    No scheduled sections on record
    Class Size
    Not published
    Credits
    4
    Transfers To
    CSU
    Description
    Description: Create dramatic cinematic sequences based on 3D animations of both living and inanimate objects. Topics include combining animated models with simulations of real world dynamics such as wind, water, fire, smoke, and gravity. Short animated sequences will be modeled, animated, and then rendered into frames. Hardware and software rendered frames will then be composted and added to a game engine. 54.00 hours lecture and 54.00 hours laboratory. (Letter grade only)