CIS- 38A - Simulation and Gaming/3D Modeling for Real-Time Interactive Simulations

    Recent Professors
    M. Fast
    Recent Semesters
    Fall 2026
    Class Size
    Not published
    Credits
    4
    Fall 2026 Sections
    View Fall 2026 sections of CIS- 38A
    Transfers To
    CSU
    Description
    Description: Create computationally efficient 3D digital models of both living and inanimate objects and then implement them in a real-time interactive simulation or video game. Topics include model construction using tri meshes and splines, applying basic surface detailing, understanding how model design effects computing performance, importing vertex and edge vectors into a game engine, and applying basic user and game world interactivity to one or more rigid bodies. 54.00 hours lecture and 54.00 hours laboratory. (Letter grade only)