CIS- 37 - Beginning Level Design/Computer Games

    Recent Professors
    M. Fast
    Recent Semesters
    Fall 2026
    Class Size
    Not published
    Difficulty
    4.6Moderateout of 10
    Credits
    3
    Fall 2026 Sections
    View Fall 2026 sections of CIS- 37
    Transfers To
    CSU
    Description
    An introduction to the fundamental techniques, concepts, and vocabulary of computer game level design. Students will create environments, place objects in those environments, and control those objects via a scripting language. Topics include frame rate, game flow and pacing. Students will create 3D computer games using a game engine such as Unreal. No previous computer programming experience is required. 45.00 hours lecture and 27.00 hours laboratory. (Letter grade only)
    Usually Held
    Mon 2:20pm–4:25pm, Wed 2:20pm–3:25pm, Wed 3:35pm–4:25pm