GAME M202 - Game Design Technologies II

    Recent Professors
    Timothy Samoff, Johnathan Bair
    Recent Semesters
    Fall 2026, Fall 2025, Fall 2024, Spring 2024
    Class Size
    25–30 students
    Credits
    3
    Prerequisite
    GAME M102
    Fall 2026 Sections
    View Fall 2026 sections of GAME M202
    Transfers To
    CSU
    Description
    Provides an in-depth introduction to technologies and techniques used to create virtual reality and mobile games. Introduces looping, decision-making, objects, and events. Explores music, sound, utilities, and graphics implementation. Covers revision control environments and the workflow of packaging computer game-oriented apps for software publishing marketplaces. Exercises industry best practices for creating intuitive player controls, meaningful gameplay cues, visual consistency, and techniques for facilitating the suspension of disbelief.
    Usually Held
    Mon Wed 3:30pm–5:45pm, Mon Wed 1:30pm–3:45pm, Tue Thu 10:30am–12:45pm