Recent SemestersSpring 2027, Fall 2026, Spring 2026, Fall 2025, Spring 2025Class Size25–30 studentsCredits3PrerequisiteGAME M101 Transfers ToCSUDescriptionIntroduces the fundamentals, concepts, and vocabulary of computer game tools and techniques. Covers a variety of digital tools and game engines to create playable environments. Includes topics such as game design technologies, virtual world-building, game flow, pacing, schooling and planning, and deployment strategies such as desktop, console, and web.Usually HeldTue Thu 10:30am–12:45pm, Tue Thu 1:30pm–3:45pm, Tue Thu 10:00am–12:15pm