CMPGR 271 - Fundamentals of Game Design

    Recent Professors
    Adam Bava
    Recent Semesters
    Fall 2026
    Class Size
    30 students
    Difficulty
    5.6Moderateout of 10
    Credits
    3
    Fall 2026 Sections
    View Fall 2026 sections of CMPGR 271
    Transfers To
    CSU
    Description
    Game design using non-digital rapid prototyping. Formal elements of games, mechanics and dynamics, decision-making, flow states and player psychology, the Mechanics-Dynamics-Aesthetics (MDA) Framework, the iterative process, and rapid prototyping.
    Usually Held
    Tue Thu 5:30pm–7:35pm