CMPGR 271 - Fundamentals of Game Design
- Recent Professors
- Adam Bava
- Recent Semesters
- Fall 2026
- Class Size
- 30 students
- Difficulty
- 5.6Moderateout of 10
- Credits
- 3
- Fall 2026 Sections
- View Fall 2026 sections of CMPGR 271
- Transfers To
- CSU
- Description
- Game design using non-digital rapid prototyping. Formal elements of games, mechanics and dynamics, decision-making, flow states and player psychology, the Mechanics-Dynamics-Aesthetics (MDA) Framework, the iterative process, and rapid prototyping.
- Usually Held
- Tue Thu 5:30pm–7:35pm
