GDS 040 - Game Design I
- Recent Professors
- Chris Wren, Christopher Platz
- Recent Semesters
- Spring 2026, Summer 2025, Summer 2024
- Class Size
- 35 students
- Credits
- 3
- Spring 2026 Sections
- View Spring 2026 sections of GDS 040
- Transfers To
- CSU
- Description
- This course presents techniques for the development of interactive game environments. Students will create multiple levels, integrate game mechanics, and apply visual design concepts in the development process. The course follows basic industry production structure to immerse students in the game design process and will introduce node based programming tool sets to be applied to level designs.
- Usually Held
- Tue Thu 3:00pm–5:05pm
