GDS 040 - Game Design I

    Recent Professors
    Chris Wren, Christopher Platz
    Recent Semesters
    Spring 2026, Summer 2025, Summer 2024
    Class Size
    35 students
    Credits
    3
    Spring 2026 Sections
    View Spring 2026 sections of GDS 040
    Transfers To
    CSU
    Description
    This course presents techniques for the development of interactive game environments. Students will create multiple levels, integrate game mechanics, and apply visual design concepts in the development process. The course follows basic industry production structure to immerse students in the game design process and will introduce node based programming tool sets to be applied to level designs.
    Usually Held
    Tue Thu 3:00pm–5:05pm