ENGLISH 272 - Video Games as Literature

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    Recent Semesters
    No scheduled sections on record
    Class Size
    Not published
    Credits
    3
    Prerequisite
    ENGL C1000 or ENGLISH 101 or 101X or 101Y or 101Z or E.S.L. 110
    Transfers To
    UC and CSUCal-GETC Area 3B · IGETC Area 3B · CSU GE Area C2
    Description
    This course examines literary texts and narrative-focused video games to analyze digital literature using theoretical readings and hands-on play. Students will research the cultural impact and sociopolitical dynamic of digital games as a new context for literary criticism. The class will analyze traditional elements of narrative such as character, plot, dialogue, and setting in digital literature. In addition, students will explore Joseph Campbell's The Hero's Journey as well as traditional literary criticisms and digital literary criticisms such as Feminist theory, New Historicism, Postcolonialism, and Player-Response.