IS 50A - Introduction to Game Programming

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    Recent Semesters
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    Class Size
    Not published
    Credits
    3
    Prerequisite
    Prerequisite: IS 15 - Outcome: Demonstrate understanding of information technology concepts in hardware, software, networks, and the systems development life cycle. Advisory: ENGL C1000; MATH 3A; ENGL C1000H
    Transfers To
    CSU
    Description
    This course is designed to introduce students to basic game programming. Students will plan, design, implement and maintain simple games for stand-alone computer systems or on the Internet.