ART 271 - 3D GAME LEVEL DESIGN II

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    Recent Semesters
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    Class Size
    Not published
    Difficulty
    4.3Lightout of 10
    Credits
    4
    Prerequisite
    ART 270 or equivalent
    Transfers To
    CSU
    Description
    ART 271 covers advanced subjects in 3D Game Level Design, such as material construction, volumes, physics objects, particle systems, and the game environment animation system. Students will be encouraged to incorporate externally generated content into the game environment. Current industry standard game development software will be used. Lecture/Demonstration 4 hours.