CISG 185F - Artificial Intelligence in Game Programming
- Recent Professors
- Not yet assigned
- Recent Semesters
- No scheduled sections on record
- Class Size
- Not published
- Credits
- 3
- Transfers To
- CSU
- Description
- This course introduces the use of Artificial Intelligence techniques in game programming. Students learn the foundation of computer Artificial Intelligence techniques, and how such techniques are implemented in computer code and how they are used in different kinds of computer games. (Degree Credit) (CSU)
