CISG 170F - Java for Game Programming

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    Class Size
    Not published
    Credits
    3
    Transfers To
    CSU
    Description
    54 hours lecture and 18 hours lab per term. This course teaches students how to use Java to write computer games. Topics include a review of basic Java, how to use various data structures in Java, how to access hardware devices, how to use various graphics libraries, and how to use basic networking resources in Java. Students will learn how to create basic graphics and text-based games in JAVA. (Degree Credit) (CSU)