GPM 110 - Game Design Fundamentals

    Recent Professors
    Iman Fayek
    Recent Semesters
    Fall 2026
    Class Size
    20 students
    Credits
    3
    Fall 2026 Sections
    View Fall 2026 sections of GPM 110
    Transfers To
    CSU
    Description
    Game Design Fundamentals introduces students to the essential practices and principles of design that support development of both video and analog games. Students practice the early stages of video game development as they work in cross functional teams to design and develop playable game prototypes, and then develop and execute prototype testing plans and participate in peer critique. Back to Top | Print-Friendly Page (opens a new window) Facebook this Page (opens a new window) Tweet this Page (opens a new window) Add to Backpack (opens a new window) All catalogs © 2026 El Camino College. Powered by Modern Campus Catalog™ .
    Usually Held
    Mon Wed 11:40am–12:30pm, Mon Wed 12:30pm–1:55pm