Transfers ToCSUDescriptionIn this course, students will create static and animated assets for 3D games using current, industry-standard, software and game engines. Students will create a 3D game prototype with original game art and animation, UI wireframe, sound, and procedural visual effects (VFX). Existing game assets from trusted sources will be incorporated as needed. Students will engage in a design and prototyping process to imagine a cohesive visual style, create 3D environments, models, animations, and more. Through the application of basic scripting and visual scripting concepts students will create a working game prototype that can be published to multiple platforms (e.g. mobile, PC, web) for play testing from a current game engine such as (but not limited to) Unity, Unreal, or Godot.Usually HeldMon 8:00am–8:50am, Mon 8:50am–10:15am, Wed 8:00am–9:05am, Wed 9:05am–10:30am