Transfers ToCSUDescriptionThis course will guide students through the fundamentals of movement cycles using key frames and poses and everything in-between to create the illusion of movement within animated scenes characters. Students learn the fundamentals of digitally animating characters in traditional key frame and frame-by-frame process and the most current methods of puppet animation with rigged assets for film, games, and more. Whether they want to animate for games, TV, film or commercials, this course will give students the foundation needed grounded in the latest software and techniques used in animation studios across the world.Usually HeldThu 11:10am–12:15pm, Thu 12:15pm–1:40pm, Tue 11:10am–12:00pm, Tue 12:00pm–1:25pm