GAD 103 - Game Technologies and Game Engines

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    Recent Semesters
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    Class Size
    Not published
    Credits
    3
    Prerequisite
    Animation 221.
    Transfers To
    CSU
    Description
    This course is an introduction to the fundamental con- cepts and vocabulary of computer game tools and tech- niques. Students will employ a variety of digital tools with a focus on Unreal Engine to create playable environments. Included are topics such as introduction to game editors, 3D asset creation and management, and foundation skills in creating playable content.