MMST 142 - Game Development I: Design and Creation

    Recent Professors
    Shawn Nelson
    Recent Semesters
    Fall 2026
    Class Size
    24 students
    Credits
    3
    Fall 2026 Sections
    View Fall 2026 sections of MMST 142
    Transfers To
    CSU
    Description
    (No prerequisite.) This course introduces students to the basics of game development using analysis, research, and critiques to design and create a working game. Students learn the 4 stages of game development, design planning, minimum viable product, game development, and testing/troubleshooting by taking their game through each stage. (CSU)