MMST 142 - Game Development I: Design and Creation
- Recent Professors
- Shawn Nelson
- Recent Semesters
- Fall 2026
- Class Size
- 24 students
- Difficulty
- 4.6Moderateout of 10
- Credits
- 3
- Fall 2026 Sections
- View Fall 2026 sections of MMST 142
- Transfers To
- CSU
- Description
- (No prerequisite.) This course introduces students to the basics of game development using analysis, research, and critiques to design and create a working game. Students learn the 4 stages of game development, design planning, minimum viable product, game development, and testing/troubleshooting by taking their game through each stage. (CSU)
