IS 50A - INTRODUCTION TO GAME PROGRAMMING

    Recent Professors
    W. Kerney
    Recent Semesters
    Spring 2027, Fall 2026, Summer 2026, Spring 2026
    Class Size
    24–48 students
    Difficulty
    5.2Moderateout of 10
    Credits
    3
    Spring 2027 Sections
    View Spring 2027 sections of IS 50A
    Transfers To
    CSU
    Description
    This course introduces students to game development concepts, including the theory of game design, mathematical concepts needed to create 3D games, and how to create a new game using a game engine.
    Usually Held
    Thu 11:00am–11:50am, Thu 12:00pm–12:50pm, Tue 11:00am–12:50pm, Mon Tue Wed Thu Fri 12:00pm–2:30pm