CS 214U - Game and Simulation Programming in Unity
- Recent Professors
- Not yet assigned
- Recent Semesters
- No scheduled sections on record
- Class Size
- Not published
- Credits
- 4
- Prerequisite
- CS 110B or CS 111B
- Transfers To
- Not transferable
- Description
- This course provides students with the opportunity to learn computer science concepts in the context of game and simulation development. Data algorithms, behavioral algorithms, memory management, object and class hierarchy, and Unity's architectural pattern will be presented. CSU
