CS 214U - Game and Simulation Programming in Unity

    Recent Professors
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    Recent Semesters
    No scheduled sections on record
    Class Size
    Not published
    Credits
    4
    Prerequisite
    CS 110B or CS 111B
    Transfers To
    Not transferable
    Description
    This course provides students with the opportunity to learn computer science concepts in the context of game and simulation development. Data algorithms, behavioral algorithms, memory management, object and class hierarchy, and Unity's architectural pattern will be presented. CSU