GAME 195 - Character Design for Game

    Recent Professors
    Gilbert Marquez
    Recent Semesters
    Spring 2027
    Class Size
    Not published
    Difficulty
    4.2Lightout of 10
    Credits
    3
    Prerequisite
    GAME 192 .
    Spring 2027 Sections
    View Spring 2027 sections of GAME 195
    Transfers To
    Not transferable
    Description
    This course provides continued study of the application of 3D modeling techniques within a computer animation environment. Students will learn the production work flow of Maya to ZBrush and complete game ready character models. The focus will be on character design principles, low poly modeling and the creation of both bipedal and quadruped characters.
    Usually Held
    Tue Thu 8:10am–9:15am