CS 177 - Unity Game Programming I

    Recent Professors
    Roberto Solis
    Recent Semesters
    Spring 2027, Fall 2026, Spring 2026
    Class Size
    Not published
    Difficulty
    6.9Demandingout of 10
    Credits
    3
    Spring 2027 Sections
    View Spring 2027 sections of CS 177
    Transfers To
    CSU
    Description
    This is the first course in Unity game programming using the C# programming language. The goals of this course are to provide introductions to event driven programming, game engine scripting, game engine class structures, learning to plan and to report on a significant programming project, learn how to work in programming teams, and learn to use standard game development environments, in particular the Unity3D development platform.