CS 177 - Unity Game Programming I
- Recent Professors
- Roberto Solis
- Recent Semesters
- Spring 2027, Fall 2026, Spring 2026
- Class Size
- Not published
- Difficulty
- 6.9Demandingout of 10
- Credits
- 3
- Spring 2027 Sections
- View Spring 2027 sections of CS 177
- Transfers To
- CSU
- Description
- This is the first course in Unity game programming using the C# programming language. The goals of this course are to provide introductions to event driven programming, game engine scripting, game engine class structures, learning to plan and to report on a significant programming project, learn how to work in programming teams, and learn to use standard game development environments, in particular the Unity3D development platform.
