CISGAME 2 - Fundamentals of Game Development II
- Recent Professors
- T. Kocher
- Recent Semesters
- Fall 2026
- Class Size
- 32 students
- Difficulty
- 5.8Demandingout of 10
- Credits
- 3
- Prerequisite
- Completion with a C or better in: CISGAME 1
- Fall 2026 Sections
- View Fall 2026 sections of CISGAME 2
- Transfers To
- CSU
- Description
- Game development using creation software and development tools. Topics include: game design methods; content development, including graphics and sound; game logic; programming concepts such as objects, properties, methods, and events; basic concepts of movement and collision; testing; and identifying and fixing bugs.
- Usually Held
- Thu 11:00am–2:30pm
