MUS 459A - Game Audio Production I

    Recent Professors
    Matt Blostein
    Recent Semesters
    Fall 2026
    Class Size
    25 students
    Credits
    0
    Fall 2026 Sections
    View Fall 2026 sections of MUS 459A
    Transfers To
    Not transferable
    Description
    Introduces techniques of audio production for video games, including creating sound effects, ambiences, and dialogue, and integrating these into a game engine using audio middleware. Students will build foundational skills in audio/sound design, technical sound design, and interactive mixing. May be offered in a distance-learning format.
    Usually Held
    Mon Wed 11:20am–12:25pm, Mon Wed 9:40am–11:10am