Transfers ToCSUDescriptionThis course introduces students to creating 3D characters for animation, video games, and digital art. Students will learn the principles of character design, digital sculpting, and texturing, with an emphasis on artistic expression and appeal, anatomy and form, and modeling practices. The course covers the character creation pipeline, from selection of a concept to sculpting, retopology, texturing, and rendering. By the end of the course, students will have created 3D characters suitable for inclusion in a portfolio. This course uses industry-standard software such as ZBrush or Blender for sculpting, and Adobe's Substance Painter for texturing.Usually HeldTue Thu 2:15pm–3:35pm, Tue Thu 3:45pm–5:05pm