MMAC 131 - 3D Character Creation

    Recent Professors
    Sian Geraghty
    Recent Semesters
    Fall 2026
    Class Size
    24 students
    Credits
    3
    Fall 2026 Sections
    View Fall 2026 sections of MMAC 131
    Transfers To
    CSU
    Description
    This course introduces students to creating 3D characters for animation, video games, and digital art. Students will learn the principles of character design, digital sculpting, and texturing, with an emphasis on artistic expression and appeal, anatomy and form, and modeling practices. The course covers the character creation pipeline, from selection of a concept to sculpting, retopology, texturing, and rendering. By the end of the course, students will have created 3D characters suitable for inclusion in a portfolio. This course uses industry-standard software such as ZBrush or Blender for sculpting, and Adobe's Substance Painter for texturing.
    Usually Held
    Tue Thu 2:15pm–3:35pm, Tue Thu 3:45pm–5:05pm