GRPH 130 - Introduction to 3D Modeling

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    Class Size
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    Credits
    3
    Transfers To
    CSU
    Description
    This course introduces students to the principles of 3D modeling for animation, game art, graphic and motion design, and digital media. Students will learn the principles of 3D modeling, rigging, texturing, and rendering. This course uses industry-standard software such as Autodesk's Maya for modeling and Adobe's Substance Painter for texturing. This course is not open to students who have taken MMAC 130.